#ifndef GAMESYNC_H
#define GAMESYNC_H

#include <QFrame>
#include "datamodel.h"
namespace Ui {
    class GameSync;
}

class GameSync : public QFrame
{
    Q_OBJECT

public:
    explicit GameSync(QWidget *parent = 0);
    explicit GameSync(DataModel *model,QWidget *parent = 0);
    ~GameSync();

private:
    Ui::GameSync *ui;
    DataModel *model;
};

#endif // GAMESYNC_H
